Asobo Studio, the startup from Bordeaux and French leader in video games and augmented reality, has recently won the trophy for the best video game editor and creator. The company has also announced that three of their creations will be available with the release of Microsoft’s HoloLens Development Edition in several European countries, at the end of November.
And that’s not all! The startup has also been chosen out of 13 companies in the Gironde region to receive the 2016 Prix Aquitain award.
A pioneer in innovation and holographic entertainment
Asobo Studio recently won an award at the 6th edition of the Top 250 French software editors and creators ceremony. This prize rewards the company’s recent innovations in augmented reality.
Asobo is the leading independent video game developer in France. Last April, the company made a big impact on the video game industry, by signing a partnership with Microsoft for publication of the first holographic games on Hololens.
Today, the company is involved in the release of the augmented reality headset, providing two video games (Fragments and Young Conker) as well as a virtual tourism application (HoloTour).
The two full games, over 8 hours in length, along with the application, will assist developers in their first steps using the Hololens. Fragments, Young Conker et HoloTour clearly demonstrate Asobo’s expertise, serving as an example, as well as a guide for professionals wanting to try out Microsoft’s new technology, and create their own programs for HoloLens.
“Innovation and quality are the two fundamental cornerstones for growth in our studio,” stated Sébastien Wloch, PDG of Asobo Studio, “Our team focusses on these points every day, and our collaboration with Microsoft on HoloLens is a perfect example of this. We are proud of what we have achieved with the three games and applications in mixed reality for our partner, Microsoft, especially as they represent half of the headset’s release line-up. As a privileged partner, we fully intend to maintain our lead in this technology which is already affecting the future of the entertainment industry and collaborative work.”
Technological progress and exponential growth from Bordeaux
ASOBO Studio has existed for nearly 15 years (100 employees, €8 M turnover in 2015) and in that time has become a major actor in the video game industry, creating original, ambitious productions, bringing together a number of prestigious editors (Ubisoft, Codemasters, Microsoft…).
The company is on the upswing, it is going to hire 15 people, mostly developers and game designers, to build on its team of around 100 employees. Its turnover should reach €10 million this year.
The studio is currently going back to more classic console and PC productions, but at the same time is improving its expertise in the holographic field and maintaining its technological edge, providing its services to large companies in the industry and services.
Asobo Studio has sold 7.5 million copies of their games worldwide.
Bordeaux is the 3rd city for video games, after Paris and Lyon. It has built a community around Bordeaux Games, attracting experts in serious games, virtual/augmented reality, mobile phone games, and gamification.
(Sources: ASOBO Press release, Jeuxvideo.com)